It’s been an eventful few weeks for the big players in the gambling industry. Back in May, the United States Supreme Court ruled 6-3 to strike down the federal prohibition on gambling on the outcome of sporting events, paving the way for sports betting to take the United States by storm.
This briefing has been put together by the Hume Brophy financial services team in Brussels. We first examine the three legislative proposals published in May and their potential loopholes. We then analyse to what extent these proposals could have an impact on non-financial actors and we observe what possible next steps in the EU legislative process might be.
When Bertie Ahern, the former prime minister of Ireland, was asked what the consequences of a hard border on the island of Ireland would be, he didn’t hesitate.
On March 8 2018, the European Commission published a FinTech Action Plan (read here), which has been the subject of meticulous preparation for more than a year.
The European Commission is feeling the pressure as negotiations on the so-called satellite and cable directive enter their final phase. It is reported to be angry at the manner in which its plans to create a single digital market have been watered down by the European Parliament and Council.
The negotiation of Open Skies agreements is a key pillar of the European Union’s external aviation policy. Such agreements are a way to improve market access for European airlines, but also to facilitate the harmonisation of safety, security and environmental standards.
Europe is to have a new Battery Alliance. It emerged last month from a high-level meeting on battery development and production in Europe organised by European Commission Vice-President for Energy Union Maroš Šefčovic.
The European Commission’s Strategy on Plastics has attracted a lot of attention over the last couple of months. Expected to be released in December, it will put forward the Commission’s vision for improving the sustainability of the plastics industry in Europe, as a key element of its Circular Economy Strategy.
The popularity of competitive video gaming or “e-sport” has grown to such an extent in the past few years that policymakers have been caught unawares. From communities of mainly teenage boys meeting at multiplayer game conventions, the sector now commands an estimated $700 million in total forecast revenues for 2017 along with an international live audience of 260 million.